Icon by @ebu


friend enjoyer and aspiring game developer

aromantic/bisexual

25 years of being chaotic and counting

send pats!!


i also do custom magic item commissions

for ttrpgs and such


frequently NSFW, sometimes I write porn and sometimes I draw it of myself
🀷


Ξ˜Ξ” am creature (dragon edition)


I enjoy doing worldbuilding a lot and have a big sci-fi setting with magic I've been building for over a decade now


If you want to know more places to find me,
ask me on discord! I don't bite (unless you want me to :3)

Entropic-Decay
@Entropic-Decay

thinking about a damage and defense system for a game where the player-character and all the enemies use magic, and the player can make their own spells
thinking like, damage is given a 'type' (fire, lightning, ice, poison, generic "magic" damage for typeless damage etc) and while certain equipment can provide protection against maybe one or two damage types, you can also make Ward spells that shield you against a specific damage type with a % based on spell level, and they can be stacked with one another as much as you want. so you could stack a magic ward and a poison ward and a fire ward etc


Entropic-Decay
@Entropic-Decay

maybe a mana upkeep cost for each ward so you're capped by how much mana you have or can passively generate
also maybe rarer/more powerful damage types are more costly to ward against. like void damage being super rare outside of like, an endgame area and requiring a lot of mana to defend against with a ward



thinking about a damage and defense system for a game where the player-character and all the enemies use magic, and the player can make their own spells
thinking like, damage is given a 'type' (fire, lightning, ice, poison, generic "magic" damage for typeless damage etc) and while certain equipment can provide protection against maybe one or two damage types, you can also make Ward spells that shield you against a specific damage type with a % based on spell level, and they can be stacked with one another as much as you want. so you could stack a magic ward and a poison ward and a fire ward etc



Entropic-Decay
@Entropic-Decay

thinking about making an addon for create that just adds a drill variant that does silk touch. mainly so i can use it to collect ores (i like using them for decoration and also trying to collect like, 1 or more of each ore variant with spelunkery)

idk anything about programming in java though so


Entropic-Decay
@Entropic-Decay

basically the idea is.
big drill machine that uses the silk touch drills harvests ore + a bunch of stone and deepslate and such
that's then fed into a machine that filters out the ore and stores it while everything else goes into another part of it where it gets placed and then broken with a normal drill. anything that doesnt change state on doing that anyway (andesite, granite, diorite, tuff, etc) gets diverted around the place-and-break section


Β